using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;

namespace G1.EngineV
{
    internal class SceneManager
    {

        private List<Scene> _SceneList;

        public SceneManager()
        {
            this._SceneList = new List<Scene>();
        }

        public void Add( Scene Scene )
        {
            this._SceneList.Add( Scene );
        }

        public List<Scene> Scenes
        {
            get
            {
                return _SceneList;
            }
        }

    }
}